Tuesday, October 16, 2012

End Games

End Games, published posthumously, is the last of Michael Dibdin's uniformly excellent "Aurelio Zen" series.  Not one to fall into a routine, Dibdin took on a number of different voices and styles through the series, from high farce through depressed tragedy.  End Games is pretty squarely on the humorous side of the spectrum, with a few broad caricatures in the cast, and a plot involving the the Golden Menorah from the Jewish Temple, a movie about the Book of Revelation, and the burial place of Alaric, the leader of the Goths who sacked Rome.

The story takes a little while to get into gear; it takes Dibdin a little while to establish his cast and the tone of the novel.  In addition, the plot is very intricate, with several plot threads running simultaneously; in a masterpiece of plotting, Dibdin keeps them clear for us, even though nobody in the novel ever sees more than a couple of them.

The humor tends to be broad, as I mentioned above.  (Are there really any Microsoft millionaires who don't realize you need a passport to get into Italy?)  But I think that's really a part of the style of this sort of novel -- it's as silly as criticizing Bertie Wooster for being so ignorant.  It's a deliberate story-telling choice, as we can see from other Dibdin novels, where he adopts a completely different voice, and this novel needs to be reviewed on its own terms.  On those terms, it's a huge success, and a fitting novel to end a series on. 

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